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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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One resource this stage's dispatch reads/writes that a later stage in the sequence depends on, paired with its binding metadata for barrier construction. More...
#include <ComputePress.hpp>
Collaboration diagram for MayaFlux::Portal::Graphics::HazardResource:Public Attributes | |
| GpuBufferBinding | binding |
| Direction/element_type describing this resource. | |
| vk::Buffer | buffer |
| Valid when binding.element_type is anything else. | |
| vk::Image | image |
| Valid when binding.element_type is IMAGE_STORAGE/IMAGE_SAMPLED. | |
One resource this stage's dispatch reads/writes that a later stage in the sequence depends on, paired with its binding metadata for barrier construction.
ComputePress owns no resource registry (that lives in callers like Yantra::GpuResourceManager), so the raw handle must travel with the binding description rather than being looked up by index.
Definition at line 25 of file ComputePress.hpp.