|
MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
|
A standalone function emitted before main() in the generated GLSL. More...
#include <ShaderSpec.hpp>
Collaboration diagram for MayaFlux::Portal::Graphics::FunctionDef:Public Attributes | |
| std::string | body |
| std::string | name |
| std::string | params |
| std::string | return_type |
A standalone function emitted before main() in the generated GLSL.
Body text is injected verbatim between the braces of the emitted signature. Consumed by the GLSL kernel path only: the SPIR-V assembly emitter has no function-call lowering and ignores this list.
Definition at line 330 of file ShaderSpec.hpp.