MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::Portal::Graphics::DescriptorBufferWrite Struct Reference

One descriptor set slot to update, for ShaderFoundry::update_descriptor_buffers. More...

#include <ShaderFoundry.hpp>

+ Collaboration diagram for MayaFlux::Portal::Graphics::DescriptorBufferWrite:

Public Attributes

uint32_t binding
 
vk::Buffer buffer
 
DescriptorSetID descriptor_set_id
 
size_t offset
 
size_t size
 
vk::DescriptorType type
 

Detailed Description

One descriptor set slot to update, for ShaderFoundry::update_descriptor_buffers.

Same fields as update_descriptor_buffer's parameter list, collected so several slots, across one or more descriptor sets, can be written with a single vkUpdateDescriptorSets call instead of one call per slot.

Definition at line 31 of file ShaderFoundry.hpp.


The documentation for this struct was generated from the following file: