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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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One descriptor set slot to update, for ShaderFoundry::update_descriptor_buffers. More...
#include <ShaderFoundry.hpp>
Collaboration diagram for MayaFlux::Portal::Graphics::DescriptorBufferWrite:Public Attributes | |
| uint32_t | binding |
| vk::Buffer | buffer |
| DescriptorSetID | descriptor_set_id |
| size_t | offset |
| size_t | size |
| vk::DescriptorType | type |
One descriptor set slot to update, for ShaderFoundry::update_descriptor_buffers.
Same fields as update_descriptor_buffer's parameter list, collected so several slots, across one or more descriptor sets, can be written with a single vkUpdateDescriptorSets call instead of one call per slot.
Definition at line 31 of file ShaderFoundry.hpp.