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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Portal-level descriptor binding configuration. More...
#include <ShaderFoundry.hpp>
Collaboration diagram for MayaFlux::Portal::Graphics::DescriptorBindingConfig:Public Member Functions | |
| DescriptorBindingConfig ()=default | |
| DescriptorBindingConfig (uint32_t s, uint32_t b, vk::DescriptorType t=vk::DescriptorType::eStorageBuffer) | |
Public Attributes | |
| uint32_t | set = 0 |
| uint32_t | binding = 0 |
| vk::DescriptorType | type = vk::DescriptorType::eStorageBuffer |
Portal-level descriptor binding configuration.
Definition at line 86 of file ShaderFoundry.hpp.