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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::Portal::Graphics::DepthStencilConfig::depth_write_enable = true |
Definition at line 162 of file ShaderUtils.hpp.
Referenced by MayaFlux::Portal::Graphics::RenderFlow::create_pipeline(), MayaFlux::Buffers::RenderProcessor::enable_alpha_blending(), and MayaFlux::Buffers::RenderProcessor::enable_depth_test().