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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Peer unit within an InstanceNetwork. More...
#include <GeometrySlot.hpp>
Collaboration diagram for MayaFlux::Nodes::Network::GeometrySlot:Public Attributes | |
| bool | dirty { true } |
| uint32_t | index {} |
| std::string | name |
| std::shared_ptr< GpuSync::GeometryWriterNode > | node |
| glm::mat4 | transform { 1.0F } |
Peer unit within an InstanceNetwork.
Holds any GeometryWriterNode subclass. All per-vertex data (color, normals, UVs, tangents) lives in the node's vertex buffer. The slot carries only the per-instance world transform driven by operators or set directly. dirty signals the buffer layer that the SSBO entry for this slot needs re-upload.
Definition at line 17 of file GeometrySlot.hpp.