|
MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
|
How an Agent attaches to a buffer that already exists. More...
#include <Attachment.hpp>
Collaboration diagram for MayaFlux::Nexus::AttachConfig:Public Types | |
| enum class | OnMove : uint8_t { Offset , Carry } |
| What a move of the Agent from outside does to the attachment. More... | |
Public Attributes | |
| std::optional< uint32_t > | index |
| Vertex whose position anchors the Agent. | |
| glm::vec3 | offset {} |
| Offset of the Agent from the anchor, in the Agent's own frame. | |
| OnMove | on_move { OnMove::Offset } |
How an Agent attaches to a buffer that already exists.
Definition at line 16 of file Attachment.hpp.