MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ offset

glm::vec3 MayaFlux::Nexus::AttachConfig::offset {}

Offset of the Agent from the anchor, in the Agent's own frame.

Rotated by the Agent's orientation, so a look that sits in front of its Agent stays in front as the Agent turns. Without an orientation it is a world-space offset.

Definition at line 39 of file Attachment.hpp.

39{};

Referenced by MayaFlux::Nexus::apply_attachment(), MayaFlux::Nexus::follow_attachment(), MayaFlux::Nexus::make_attachment(), and MayaFlux::Nexus::recenter_attachment().