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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Configuration for the UDP transport backend. More...
#include <GlobalNetworkConfig.hpp>
Collaboration diagram for MayaFlux::Core::UDPBackendInfo:Public Attributes | |
| uint16_t | default_receive_port { 8000 } |
| std::string | default_send_address { "127.0.0.1" } |
| uint16_t | default_send_port { 9000 } |
| bool | enable_broadcast { false } |
| bool | enable_multicast { false } |
| bool | enabled { false } |
| std::string | multicast_group |
| size_t | receive_buffer_size { 65536 } |
Configuration for the UDP transport backend.
UDP handles connectionless datagrams. OSC, simple parameter broadcast, and low-latency control messages ride on top of this.
Definition at line 81 of file GlobalNetworkConfig.hpp.