MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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MayaFlux::Core::ShaderReflection::DescriptorBinding Struct Reference

#include <VKShaderModule.hpp>

+ Collaboration diagram for MayaFlux::Core::ShaderReflection::DescriptorBinding:

Public Attributes

uint32_t set
 Descriptor set index.
 
uint32_t binding
 Binding point within set.
 
vk::DescriptorType type
 Type (uniform buffer, storage buffer, etc.)
 
vk::ShaderStageFlags stage
 Stage visibility.
 
uint32_t count
 Array size (1 for non-arrays)
 
std::string name
 Variable name in shader.
 

Detailed Description

Definition at line 78 of file VKShaderModule.hpp.


The documentation for this struct was generated from the following file: