|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| float MayaFlux::Core::GraphicsPipelineConfig::min_depth_bounds = 0.0f |
Definition at line 136 of file VKGraphicsPipeline.hpp.
Referenced by MayaFlux::Core::VKGraphicsPipeline::build_depth_stencil_state().