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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::shared_ptr<VKShaderModule> MayaFlux::Core::ComputePipelineConfig::shader |
Compute shader.
Definition at line 40 of file VKComputePipeline.hpp.
Referenced by MayaFlux::Core::VKComputePipeline::create(), MayaFlux::Core::BackendPipelineManager::create_compute_pipeline(), MayaFlux::Portal::Graphics::ComputePress::create_pipeline(), and MayaFlux::Core::VKComputePipeline::create_specialized().