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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| Portal::Graphics::PrimitiveTopology MayaFlux::Buffers::TextureBuffer::RenderConfig::topology = Portal::Graphics::PrimitiveTopology::TRIANGLE_STRIP |
Definition at line 39 of file TextureBuffer.hpp.
Referenced by MayaFlux::Buffers::TextureBuffer::setup_rendering().