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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| std::string MayaFlux::Buffers::NetworkGeometryBuffer::RenderConfig::vertex_shader = "point.vert.spv" |
Definition at line 52 of file NetworkGeometryBuffer.hpp.
Referenced by MayaFlux::Buffers::NetworkGeometryBuffer::setup_rendering().