|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| MAYAFLUX_API std::shared_ptr< Buffers::BufferProcessor > MayaFlux::attach_quick_process | ( | Buffers::BufferProcessingFunction | processor, |
| const std::shared_ptr< Buffers::AudioBuffer > & | buffer | ||
| ) |
Attaches a processing function to a specific buffer.
| processor | Function to process the buffer |
| buffer | Buffer to process |
The processor will be called during the default engine's audio processing cycle.
Definition at line 140 of file Graph.cpp.
References MayaFlux::Buffers::AUDIO_BACKEND, and get_buffer_manager().
Referenced by MayaFlux::Buffers::BufferProcessingControl::~BufferProcessingControl().
Here is the call graph for this function:
Here is the caller graph for this function: