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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API void MayaFlux::register_audio_node | ( | const std::shared_ptr< Nodes::Node > & | node, |
| const std::vector< uint32_t > & | channels | ||
| ) |
Adds a node to the root node of specified channels.
| node | Node to add |
| channels | Vector of channel indices |
Adds the node as a child of the root node for the specified channels. Uses the default engine's node graph manager.
Definition at line 33 of file Graph.cpp.
References register_audio_node().
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