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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API void MayaFlux::detach_from_audio_input | ( | const std::shared_ptr< Buffers::AudioBuffer > & | buffer, |
| uint32_t | channel = 0 |
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Stops reading audio data from the default input source.
| buffer | Buffer to stop reading audio data from |
| channel | Channel index to stop reading from (default: 0) |
Definition at line 175 of file Graph.cpp.
References get_buffer_manager().
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