MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ attach_quick_process() [1/3]

template<typename F >
std::shared_ptr< Buffers::BufferProcessor > MayaFlux::attach_quick_process ( F &&  processor,
const std::shared_ptr< Buffers::AudioBuffer > &  buffer 
)

Definition at line 478 of file Graph.hpp.

481{
482 return internal::attach_quick_process_audio(
483 Buffers::AudioProcessingFunction { std::forward<F>(processor) },
484 buffer);
485}
std::shared_ptr< NetworkGeometryBuffer > buffer
std::function< void(const std::shared_ptr< AudioBuffer > &)> AudioProcessingFunction
Audio processing function - receives correctly-typed AudioBuffer.

References MayaFlux::internal::attach_quick_process_audio(), and buffer.

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