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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API void MayaFlux::add_processor | ( | const std::shared_ptr< Buffers::BufferProcessor > & | processor, |
| const std::shared_ptr< Buffers::Buffer > & | buffer, | ||
| Buffers::ProcessingToken | token = Buffers::ProcessingToken::AUDIO_BACKEND |
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| ) |
Adds a processor to a specific buffer.
| processor | Processor to add |
| buffer | Buffer to add the processor to |
Adds the processor to the specified buffer's processing chain. Uses the default engine's buffer manager.
Definition at line 86 of file Graph.cpp.
References get_buffer_manager(), and token.
Referenced by create_processor(), create_processor(), MayaFlux::Kakshya::DataProcessingChain::DataProcessingChain(), and MayaFlux::Buffers::BufferProcessingControl::~BufferProcessingControl().
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