MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ unregister_graphics_buffer()

MAYAFLUX_API void MayaFlux::unregister_graphics_buffer ( const std::shared_ptr< Buffers::VKBuffer > &  buffer)

Unregisters a VKBuffer from the default engine's buffer manager.

Parameters
bufferVKBuffer to unregister

Removes the buffer from the default engine's buffer management system. The buffer will no longer participate in graphics processing cycles.

Definition at line 165 of file Graph.cpp.

166{
167 get_buffer_manager()->remove_buffer(buffer, Buffers::ProcessingToken::GRAPHICS_BACKEND);
168}
std::shared_ptr< Buffers::BufferManager > get_buffer_manager()
Gets the buffer manager from the default engine.
Definition Graph.cpp:81

References get_buffer_manager(), and MayaFlux::Buffers::GRAPHICS_BACKEND.

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