MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ Start()

MAYAFLUX_API void MayaFlux::Start ( )

Starts audio processing on the default engine.

Convenience wrapper for Engine::Start() on the default engine.

Definition at line 110 of file Core.cpp.

111{
112 get_context().Start();
113}
void Start()
Starts the coordinated processing of all subsystems.
Definition Engine.cpp:148
Core::Engine & get_context()
Gets the default engine instance.
Definition Core.cpp:58

References get_context(), and MayaFlux::Core::Engine::Start().

Referenced by main(), and MayaFlux::Core::Engine::operator=().

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