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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API Core::Engine & MayaFlux::get_context | ( | ) |
Gets the default engine instance.
Creates the engine if it doesn't exist yet. This is the centrally managed engine instance that all convenience functions in this namespace operate on.
Definition at line 56 of file Core.cpp.
References MayaFlux::internal::get_or_create_engine().
Referenced by create_buffer_pipeline(), get_audio_channel_root(), get_buffer_manager(), MayaFlux::Config::get_buffer_size(), get_event_manager(), get_exponential_random(), get_gaussian_random(), MayaFlux::Config::get_global_graphics_config(), MayaFlux::Config::get_global_stream_info(), get_node_graph_manager(), MayaFlux::Config::get_num_out_channels(), get_poisson_random(), MayaFlux::Config::get_sample_rate(), get_scheduler(), get_uniform_random(), get_window_manager(), Pause(), register_node(), register_node_network(), Resume(), Start(), and unregister_node_network().
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