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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API std::shared_ptr< Vruta::EventManager > MayaFlux::get_event_manager | ( | ) |
Gets the event manager from the default engine.
Returns the event manager that's managed by the default engine instance. Used for handling windowing and input events.
Definition at line 25 of file Chronie.cpp.
References get_context(), and MayaFlux::Core::Engine::get_event_manager().
Referenced by cancel_event_handler(), on_any_key(), on_key_pressed(), on_key_released(), on_mouse_move(), on_mouse_pressed(), on_mouse_released(), and on_scroll().
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