MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ get_event_manager()

MAYAFLUX_API std::shared_ptr< Vruta::EventManager > MayaFlux::get_event_manager ( )

Gets the event manager from the default engine.

Returns
Shared pointer to the centrally managed EventManager

Returns the event manager that's managed by the default engine instance. Used for handling windowing and input events.

Definition at line 25 of file Chronie.cpp.

26{
28}
std::shared_ptr< Vruta::EventManager > get_event_manager()
Gets the event manager.
Definition Engine.hpp:285
Core::Engine & get_context()
Gets the default engine instance.
Definition Core.cpp:58

References get_context(), and MayaFlux::Core::Engine::get_event_manager().

Referenced by cancel_event_handler(), on_any_key(), on_key_pressed(), on_key_released(), on_mouse_move(), on_mouse_pressed(), on_mouse_released(), and on_scroll().

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