MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_event_manager()

std::shared_ptr< Vruta::EventManager > MayaFlux::Core::Engine::get_event_manager ( )
inline

Gets the event manager.

Returns
Shared pointer to the EventManager for input/event handling

The EventManager processes input events (keyboard, mouse, etc.). Access through Engine ensures events are routed correctly to windows.

Definition at line 265 of file Engine.hpp.

265{ return m_event_manager; }
std::shared_ptr< Vruta::EventManager > m_event_manager
Event manager (currently only glfw events)
Definition Engine.hpp:318

Referenced by MayaFlux::get_event_manager().

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