MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ on_mouse_move()

MAYAFLUX_API void MayaFlux::on_mouse_move ( const std::shared_ptr< Core::Window > &  window,
std::function< void(double, double)>  callback,
std::string  name = "" 
)

Schedule a mouse movement handler.

Parameters
windowWindow to listen to
callbackFunction to call on mouse move (x, y)
nameOptional name for the event handler

Example:

MayaFlux::on_mouse_move(window, [](double x, double y) {
// Handle mouse move at (x, y)
}, "mouse_move_handler");
void on_mouse_move(const std::shared_ptr< Core::Window > &window, std::function< void(double, double)> callback, std::string name)
Schedule a mouse movement handler.
Definition Chronie.cpp:207

Definition at line 207 of file Chronie.cpp.

211{
212 auto event_manager = get_event_manager();
213 if (name.empty()) {
214 name = "mouse_move_" + std::to_string(event_manager->get_next_event_id());
215 }
216
217 auto event = std::make_shared<Vruta::Event>(
218 Kriya::mouse_moved(window, std::move(callback)));
219
220 event_manager->add_event(event, name);
221}
std::shared_ptr< Vruta::EventManager > get_event_manager()
Gets the event manager from the default engine.
Definition Chronie.cpp:25

References get_event_manager(), and MayaFlux::Kriya::mouse_moved().

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