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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Color read outside the texture when an address mode is CLAMP_TO_BORDER.
| Enumerator | |
|---|---|
| DEFAULT | The sampler's historical border, opaque black. |
| TRANSPARENT_BLACK | Zero in every channel. |
| OPAQUE_BLACK | Black with full alpha. |
| OPAQUE_WHITE | White with full alpha. |
Definition at line 275 of file GraphicsUtils.hpp.