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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| std::string MayaFlux::Portal::Graphics::detail::emit_spirv_asm | ( | const ShaderSpec & | spec | ) |
Emit complete SPIR-V assembly text for a generated compute kernel.
| spec | ShaderSpec produced by ShaderSpec::Assemble::build(). |
Definition at line 1383 of file AsmGenerator.cpp.
References b, MayaFlux::Portal::Graphics::ShaderSpec::bindings, MayaFlux::Portal::Graphics::BitonicSort, MayaFlux::Portal::Graphics::Convolve2D, MayaFlux::Portal::Graphics::Elementwise, MayaFlux::Portal::Graphics::GeometryEmit, MayaFlux::Kakshya::IMAGE_2D, MayaFlux::Portal::Graphics::MaxIndex, MayaFlux::Portal::Graphics::ShaderSpec::op, MayaFlux::Portal::Graphics::Reduction, MayaFlux::Portal::Graphics::Scan, MayaFlux::Portal::Graphics::Stencil, and MayaFlux::Portal::Graphics::ShaderSpec::tmpl.
Referenced by MayaFlux::Portal::Graphics::ShaderFoundry::load_shader().
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