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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Yantra::VisionGpuExecutor::reset | ( | ) |
Abandon outstanding work and clear the resume point.
Waits on the fence before releasing it, then discards the retained working image and partial result. Call when the pixel source changes so the next run starts a fresh sequence. Safe with nothing outstanding.
Definition at line 1344 of file VisionGpuDispatch.cpp.
References MayaFlux::Portal::Graphics::get_shader_foundry(), and MayaFlux::Portal::Graphics::INVALID_FENCE.
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