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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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private |
2D Gaussian kernel for convolution, cached by (radius, sigma bit pattern).
Sigma is a tuning parameter that rarely changes frame to frame; recomputing exp() over (2*radius+1)^2 taps and reallocating the kernel every call is pure repeated work for an identical result.
| radius | Radius of the kernel in pixels. Kernel size is (2*radius + 1)^2. |
| sigma | Standard deviation of the Gaussian. |
Definition at line 10 of file VisionImageDispatch.cpp.
References radius.
Referenced by op_canny(), and op_harris_response().
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