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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Add an INPUT binding at an explicit index.
| T | Element type of the data vector. |
| binding | Binding index. |
| data | Data to upload for this binding. |
| type | Element type hint for the shader (default: FLOAT32). |
Definition at line 105 of file ShaderExecutionContext.hpp.
References MayaFlux::Portal::Graphics::GpuBufferBinding::INPUT, MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::m_bindings, and MayaFlux::Yantra::GpuDispatchCore::set_binding_data().
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