MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ find_unit()

const GpuResourceManager::PipelineUnit * MayaFlux::Yantra::GpuResourceManager::find_unit ( const std::string &  key) const
private

Definition at line 154 of file GpuResourceManager.cpp.

155{
156 auto it = m_units.find(key);
157 return it == m_units.end() ? nullptr : it->second.get();
158}
std::unordered_map< std::string, std::unique_ptr< PipelineUnit > > m_units

References m_units.

Referenced by buffer_allocated_bytes(), initialise(), and is_ready().

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