MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ find_unit()

const GpuResourceManager::PipelineUnit * MayaFlux::Yantra::GpuResourceManager::find_unit ( const std::string &  key) const
private

Definition at line 190 of file GpuResourceManager.cpp.

191{
192 auto it = m_units.find(key);
193 return it == m_units.end() ? nullptr : it->second.get();
194}
std::unordered_map< std::string, std::unique_ptr< PipelineUnit > > m_units

References m_units.

Referenced by buffer_allocated_bytes(), initialise(), and is_ready().

+ Here is the caller graph for this function: