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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Ensure a shared storage buffer of at least element_count elements exists at (set, binding_index).
The default hint allocates host cached memory, suited to buffers the host reads back. DEVICE and COMPUTE request device local, host visible memory instead, so buffers only shaders touch avoid crossing the bus; the request falls back to host cached memory when none is available. Host reads of device local memory are uncached, so keep bulk readback buffers on the default hint.
Definition at line 145 of file GpuDispatchCore.hpp.