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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| ShaderID MayaFlux::Portal::Graphics::ShaderFoundry::load_shader | ( | const ShaderSource & | source | ) |
Load shader from explicit ShaderSource descriptor.
| source | Complete shader source specification |
Definition at line 354 of file ShaderFoundry.cpp.
References load_shader().
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