MayaFlux
0.1.0
Digital-First Multimedia Processing Framework
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m_next_descriptor_set_id
std::atomic<uint64_t> MayaFlux::Portal::Graphics::ShaderFoundry::m_next_descriptor_set_id { 1 }
private
Definition at line
671
of file
ShaderFoundry.hpp
.
671
{ 1 };
Referenced by
allocate_descriptor_set()
.
MayaFlux
Portal
Graphics
ShaderFoundry
Generated by
1.9.8