MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ get_semaphore_handle()

vk::Semaphore MayaFlux::Portal::Graphics::ShaderFoundry::get_semaphore_handle ( SemaphoreID  semaphore_id)

Get Vulkan fence handle from FenceID.

Parameters
fence_idFence ID

Definition at line 1127 of file ShaderFoundry.cpp.

1128{
1129 auto it = m_semaphores.find(semaphore_id);
1130 if (it != m_semaphores.end()) {
1131 return it->second.semaphore;
1132 }
1133 return nullptr;
1134}
std::unordered_map< SemaphoreID, SemaphoreState > m_semaphores

References m_semaphores.