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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::Portal::Graphics::ShaderFoundry::is_cached | ( | const std::string & | cache_key | ) | const |
Check if shader is cached.
| cache_key | File path or cache key |
Definition at line 496 of file ShaderFoundry.cpp.
References m_shader_cache.