MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ save_state()

void MayaFlux::Nodes::StreamReaderNode::save_state ( )
overridevirtual

Saves the node's current state for later restoration Recursively cascades through all connected modulator nodes Protected - only NodeSourceProcessor and NodeBuffer can call.

Implements MayaFlux::Nodes::Node.

Definition at line 35 of file StreamReaderNode.cpp.

36{
41 m_state_saved = true;
42}
bool m_state_saved
tracks if the node's state has been saved by a snapshot operation
Definition Node.hpp:429
double m_last_output
The most recent sample value generated by this oscillator.
Definition Node.hpp:377

References m_data, m_hold_value, MayaFlux::Nodes::Node::m_last_output, m_read_head, m_saved_data, m_saved_hold_value, m_saved_last_output, m_saved_read_head, and MayaFlux::Nodes::Node::m_state_saved.