MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ m_buffer_processed

std::atomic<bool> MayaFlux::Nodes::Node::m_buffer_processed { false }
private

Flag indicating whether the buffer has been processed This atomic flag is set when the buffer has been successfully processed and is used to prevent redundant processing.

Definition at line 625 of file Node.hpp.

625{ false };

Referenced by mark_buffer_processed(), and request_buffer_reset().