MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ m_token_channel_processors

std::unordered_map<ProcessingToken, TokenChannelProcessor> MayaFlux::Nodes::NodeGraphManager::m_token_channel_processors
private

Per-channel processors for each processing token.

Maps each processing domain to a per-channel processing function that processes a single root node and returns processed data. This enables fine-grained processing with data extraction capabilities.

Definition at line 436 of file NodeGraphManager.hpp.

Referenced by process_channel(), and register_token_channel_processor().