MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ set_bond_rest_length()

void MayaFlux::Nodes::Network::PhysicsOperator::set_bond_rest_length ( float  rest_length)
inline

Distance a bond settles at.

Parameters
rest_lengthBelow this distance the bond pushes apart (repel); above it, the bond pulls together (attract). 0 pulls a bonded particle fully onto its root, matching the GPU cosmetic swallow.

Definition at line 304 of file PhysicsOperator.hpp.