MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ apply_per_particle_mass()

void MayaFlux::Nodes::Network::PhysicsOperator::apply_per_particle_mass ( const std::shared_ptr< NodeNetwork > &  source)
private

Definition at line 413 of file PhysicsOperator.cpp.

415{
416 size_t global_index = 0;
417
418 for (auto& group : m_collections) {
419 for (auto& i : group.physics_state) {
420 auto val = source->get_node_output(global_index++);
421 if (!val)
422 continue;
423
424 i.mass = std::max(0.1F, static_cast<float>(*val));
425 }
426 }
427}
std::vector< CollectionGroup > m_collections
Source source()
Begin a Source chain.
Definition Plot.hpp:128

References m_collections.

Referenced by apply_one_to_one().

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