MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ m_attraction_point

glm::vec3 MayaFlux::Nodes::Network::ParticleNetwork::m_attraction_point { 0.0F }
private

Definition at line 321 of file ParticleNetwork.hpp.

321{ 0.0F };

Referenced by apply_attraction_force().