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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Apply interaction forces based on topology.
Definition at line 366 of file ParticleNetwork.cpp.
References MayaFlux::Nodes::Network::NodeNetwork::CHAIN, MayaFlux::Nodes::Network::NodeNetwork::GRID_2D, MayaFlux::Nodes::Network::NodeNetwork::GRID_3D, m_interaction_radius, m_neighbor_map, m_neighbor_map_dirty, m_particles, m_repulsion_strength, m_spring_stiffness, MayaFlux::Nodes::Network::NodeNetwork::m_topology, rebuild_spatial_neighbors(), MayaFlux::Nodes::Network::NodeNetwork::RING, and MayaFlux::Nodes::Network::NodeNetwork::SPATIAL.
Referenced by process_batch().
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