MayaFlux
0.3.0
Digital-First Multimedia Processing Framework
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create_operator()
template<typename OpType , typename... Args>
OpType * MayaFlux::Nodes::Network::ParticleNetwork::create_operator
(
Args &&...
args
)
inline
Create and set operator in one call.
Definition at line
136
of file
ParticleNetwork.hpp
.
137
{
138
auto
op = std::make_unique<OpType>(std::forward<Args>(args)...);
139
auto
* ptr = op.get();
140
set_operator
(std::move(op));
141
return
ptr;
142
}
MayaFlux::Nodes::Network::ParticleNetwork::set_operator
void set_operator(std::unique_ptr< NetworkOperator > op)
Set active operator (runtime switching)
Definition
ParticleNetwork.cpp:180
MayaFlux
Nodes
Network
ParticleNetwork
Generated by
1.9.8