MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ InitializationMode

Particle spawn distribution.

Enumerator
RANDOM_VOLUME 

Random positions in bounds volume.

RANDOM_SURFACE 

Random positions on bounds surface.

GRID 

Regular grid distribution.

SPHERE_VOLUME 

Random in sphere.

SPHERE_SURFACE 

Random on sphere surface.

CUSTOM 

User-provided initialization function.

Definition at line 96 of file ParticleNetwork.hpp.

96 : uint8_t {
97 RANDOM_VOLUME, ///< Random positions in bounds volume
98 RANDOM_SURFACE, ///< Random positions on bounds surface
99 GRID, ///< Regular grid distribution
100 SPHERE_VOLUME, ///< Random in sphere
101 SPHERE_SURFACE, ///< Random on sphere surface
102 CUSTOM ///< User-provided initialization function
103 };
@ CUSTOM
User-provided initialization function.