MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ reset_velocities()

void MayaFlux::Nodes::Network::ParticleNetwork::reset_velocities ( )

Reset all velocities to zero.

Definition at line 684 of file ParticleNetwork.cpp.

685{
686 for (auto& particle : m_particles) {
687 particle.velocity = glm::vec3(0.0F);
688 particle.acceleration = glm::vec3(0.0F);
689 particle.force = glm::vec3(0.0F);
690 }
691}

References m_particles.