MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ participates_in_rendering()

bool MayaFlux::Nodes::Network::GraphicsOperator::participates_in_rendering ( ) const
inline

Whether this operator contributes a vertex slice to rendering.

Default true. Set false for transform-only chain operators (e.g. a FieldOperator deforming upstream vertices) that must not add an independent render slice.

Definition at line 77 of file GraphicsOperator.hpp.