MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ unbind()

void MayaFlux::Nodes::Network::FieldOperator::unbind ( FieldTarget  target)

Remove all fields bound to a target.

Parameters
targetTarget to clear

Definition at line 189 of file FieldOperator.cpp.

190{
191 switch (target) {
193 m_position_fields.clear();
194 break;
196 m_color_fields.clear();
197 break;
199 m_normal_fields.clear();
200 break;
202 m_tangent_fields.clear();
203 break;
205 m_scalar_fields.clear();
206 break;
207 case FieldTarget::UV:
208 m_uv_fields.clear();
209 break;
210 }
211}
std::vector< Kinesis::VectorField > m_position_fields
std::vector< Kinesis::VectorField > m_tangent_fields
std::vector< Kinesis::SpatialField > m_scalar_fields
std::vector< Kinesis::VectorField > m_color_fields
std::vector< Kinesis::VectorField > m_normal_fields
std::vector< Kinesis::UVField > m_uv_fields

References MayaFlux::Nodes::Network::COLOR, m_color_fields, m_normal_fields, m_position_fields, m_scalar_fields, m_tangent_fields, m_uv_fields, MayaFlux::Nodes::Network::NORMAL, MayaFlux::Nodes::Network::POSITION, MayaFlux::Nodes::Network::SCALAR, MayaFlux::Nodes::Network::TANGENT, and MayaFlux::Nodes::Network::UV.