MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ add_geometry() [2/4]

void MayaFlux::Nodes::Network::AssemblyOperator::add_geometry ( std::shared_ptr< GpuSync::GeometryWriterNode node)

Add a caller-built node directly; its own topology is used as-is.

Definition at line 37 of file AssemblyOperator.cpp.

38{
39 if (!node) {
41 "AssemblyOperator::add_geometry: null node ignored");
42 return;
43 }
44 node->compute_frame();
45 m_items.push_back(std::move(node));
46}
#define MF_ERROR(comp, ctx,...)
std::vector< std::shared_ptr< GpuSync::GeometryWriterNode > > m_items
@ NodeProcessing
Node graph processing (Nodes::NodeGraphManager)
@ Nodes
DSP Generator and Filter Nodes, graph pipeline, node management.

References m_items, MF_ERROR, MayaFlux::Journal::NodeProcessing, and MayaFlux::Journal::Nodes.