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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| std::shared_ptr< GpuSync::GeometryLeafNode > MayaFlux::Nodes::Network::AssemblyOperator::add_geometry | ( | std::vector< glm::vec3 > | positions, |
| Portal::Graphics::PrimitiveTopology | topology = Portal::Graphics::PrimitiveTopology::POINT_LIST |
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| ) |
Add an item from plain positions (color/scalar/normal/uv default).
Definition at line 6 of file AssemblyOperator.cpp.
References m_items.